Test Your Rig · Mouse Tester

Mouse tester

Click inside the box — every press, release and scroll shows exactly as your mouse reports it, with a live polling-rate estimate as you move. Faulty double-clicks show up in red.

Click, scroll and move here
Quick demo: button events, double-click detection (two downs under 80 ms apart) and a movement-based polling estimate. The full tester adds per-button counters, wheel totals and a report-rate histogram.
Open the full mouse tester →

The three things that go wrong with mice

Double-clicking: the most common failure. A worn switch bounces, sending two clicks for one press — deadly in games and infuriating in file managers. Two down-events under ~80 ms apart from a single press is the fingerprint. Scroll skipping: a dirty or worn encoder scrolls backwards a notch or skips — visible here as wheel deltas that don't match your motion. Polling rate: how often the mouse reports position — 125 Hz (8 ms) on basic mice, 1000 Hz (1 ms) standard for gaming, with 4000–8000 Hz on recent high-end models. Higher polling means fresher positions and smoother tracking, at slightly higher CPU cost.

Polling rateReport intervalTypical
125 Hz8 msOffice mice
500 Hz2 msOlder gaming mice
1000 Hz1 msGaming standard
4000–8000 Hz0.25–0.125 msHigh-end, wired/2.4G

Frequently asked questions

My mouse double-clicks — can I fix it?

Sometimes. Increasing debounce time in the mouse software masks it at the cost of a few ms latency; blowing out the switch with contact cleaner buys months; the real fix is replacing the switch or the mouse. Warranty often covers it.

Does the browser limit my polling rate reading?

Browsers coalesce mouse events to the display's refresh rate for rendering, but the events API still exposes high-rate motion — our estimate uses event timestamps, so 1000 Hz mice read near 1000 on most systems. Treat it as an estimate, not a lab measurement.

Is 8000 Hz polling worth it?

For most people, no — 1000 Hz is already a 1 ms interval. At very high refresh rates (360 Hz+) with high sensitivity, some players perceive smoother micro-tracking. It costs CPU and battery.

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